Anime Zero Systems
The mechanics that drive progression — each system gets its own page, from summon pity to passive income.
Anime Zero stacks four multiplier layers (titles, traits, enchants, accessories) on top of a two-track summon economy. Understanding how the systems connect — which currency feeds which layer, what persists — is what separates efficient progression from expensive mistakes.
Start with Pity & Rolls if you are new: it is the system new players most often get wrong, and the one with the costliest mistakes.
Systems Guides
Pity & Rolls
Rolls vs Lucky Spins — the two pity tracks explained.
Evolution
Unlock and strengthen ultimates; the main power spike.
Crafting
Accessory crafting, materials and the Master Crafter title.
Skill Tree
Node priorities — damage first, crit/attack before defense.
AFK Chamber
Passive rewards while offline; Premium speeds it up.
Currencies
Coins, Gems, Rolls, Lucky Spins, Trait Rerolls — sources and sinks.
